by Sam Guss For my girlfriend and I, 2008 would mark our first GenCon and for my buddies Larry and Art it was their third. How to describe a convention of gamers – over 45,000 of them, representing just about every aspect of gaming one can think of? Tabletop Wargames, Collectible Card Games, Pen and Paper [...]
Continue reading...24. August 2008
by Sam Guss So, you are still new to Eve, having created the character that you are comfortable with and flying around in New Eden to make your mark. You’ve gone through the tutorial and …. Well you just don’t know, but your doing it! Perhaps it’s doing some mining, or some mission running, or hunting [...]
Continue reading...20. August 2008
Again I return from the cesspool that is the official forum. I find yet another topic that can’t be fully addressed within a normal sized forum post. Below is my attempt at dissecting the subject at hand. That subject is constant complaints against Level 4 missions in Empire space being “to profitable” with weak comparisons [...]
Continue reading...20. August 2008
First off I would like to thank Sinder Ohm of Demonic Corp for bringing up a topic asking how people differ in RL from their in game persona. I would also like to thank Arvald of Ninjas N Pirates for his post that further reminded me of something in the recent past. I am writing [...]
Continue reading...13. August 2008
Yet again I have returned to the Center for all deep thinkers pondering the changes to EVE, yup the official forum. Again I am amazed at the brilliant, well thought out threads with deep debates concerning the differences upcoming patches will generate. Without a doubt I am being sarcastic. I am amazed alright, amazed that [...]
Continue reading...11. August 2008
by Sam Guss Next week, I will be traveling to GenCon with two good friends and my sweetheart. GenCon is a gamer geeks paradise and I can’t wait! So, this week my review isn’t so much a review as much as it “hey go check this out!”. Without further ado I give you some fun, vacation [...]
Continue reading...11. August 2008
by Sam Guss An amazing thing happened to my three-day old character last night. This same amazing thing happened with nine other pilots, seven of which have been in the game for less than two months. That’s right, eight brand new pilots were introduced to low-sec PvP. My story begins with news on our alliance channel about [...]
Continue reading...9. August 2008
by Sam Guss I hope you have enjoyed following the tale of Gustav Malori in the “Diary of a Caldari Newb” columns as much as I have enjoyed the experience as well. As a new player though, I have found some things lacking in the character during game though and finally a sense of direction of [...]
Continue reading...9. August 2008
by Sam Guss I really get into some games. When I do, I start exploring guides, articles, fan sites, FAQ’s, ect I tend to print them off to read offline, like at work or on the couch while watching television. I’ve been known to buy the guidebooks, pick up magazines that have reviews, and any other [...]
Continue reading...6. August 2008
This is an in-depth player guide for anyone who wants to learn how to run a successful, profitable, and prolific Tech 1 rig manufacturing operation. We will be covering the most basic of basics of manufacturing rigs, what rigs are, and how they’re similar (and different) from the rest of T1 manufacturing, all the way [...]
Continue reading...30. July 2008
The dank, industrial level of the Federal Intelligence Office Assembly plant on Bereye IV groaned to halt as night on the station set in. It was a station in the heart of Gallentean space, but taken well for granted as it stood in the shadow of Oursulaert, the trade hub of Essence. Everyshore was something [...]
Continue reading...30. July 2008
Anyone who plays EVE for three months or more, especially after coming from other MMO’s of various genres that want to ensure the “safety” of the player, quickly realize that EVE is different. Chiefly, that the exploitation of the player at the hands of another is an entirely valid and allowed aspect of the game. [...]
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24. August 2008
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