Archive for October, 2009
Space Captain Starke and the Refugees of Ubtes
Published on 31. Oct, 2009 ... written by Shae Tiann.
His Zealot’s shields were completely gone, and lasers were nibbling at the edges of his armour when Alistair’s comms crackled to life.
‘Hey, Al, would you do us a favour?’
‘Good to hear you, Syl. You’re not back in Dal, are you?’
‘Our tower in Ebodold. We’re going to step this up a bit. Open the door for [...]
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E-ON Issue #017 – Out Now
Published on 24. Oct, 2009 ... written by Smak.
E-ON Issue #017 – Out Now
Published 16th October 2009 (delayed to incorporate exclusive content from
Fanfest 09)
Content includes:
IN DUST WE TRUST
For console gamers DUST 514 promises to be the most unique shooter ever
devised, but for those of us already fighting between planets what will it
mean to have hundreds of thousands, perhaps millions, fighting on the
ground? A [...]
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Space Captain Starke and the Slaver Fleet of Amarr
Published on 24. Oct, 2009 ... written by Shae Tiann.
The wrecked battleship, though wing-clipped, was anything but dead: over the years, the escaped slaves had worked to restore and adapt its systems to meet their needs, and the soft rumble of pumps and generators had for decades been a comfort.
Scall was particularly proud of her work on the sensor and communications arrays. After taking [...]
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Space Captain Starke and the Pride of Matar
Published on 16. Oct, 2009 ... written by Shae Tiann.
The quad was quiet, a steady rain pattering down to flatten the straggly grass and form tepid puddles in the hollows. From the surrounding buildings, the chatter of conversation could be heard, muffled by the thick transparent panels which had been cannibalised for use as windows from the wrecked Apocalypse. Its golden bulk, rain-slicked and [...]
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The EVE Philosophy
Published on 15. Oct, 2009 ... written by Samekh Mem.
Picture credit: Wotlankor
Philosophical Foundations
EVE is unlike anything out there – it’s an incalculably unique game. To me EVE is quite like a real-world simulation of sorts – if on an infinitely small scale in comparison. It is, however, big and complicated enough to allow us to play out incredible fantasies of mass-warfare, corporate espionage and [...]

