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	<title>EVE-Mag.com &#187; article</title>
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		<title>The Bushidō of Eve</title>
		<link>http://www.eve-mag.com/wordpress/archives/the-bushido-of-eve</link>
		<comments>http://www.eve-mag.com/wordpress/archives/the-bushido-of-eve#comments</comments>
		<pubDate>Tue, 21 Oct 2008 07:05:34 +0000</pubDate>
		<dc:creator>Jacob Mei</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[article]]></category>
		<category><![CDATA[Code of Conduct]]></category>
		<category><![CDATA[E-Honor]]></category>
		<category><![CDATA[Honour]]></category>

		<guid isPermaLink="false">http://www.eve-mag.com/?p=669</guid>
		<description><![CDATA[by Jacob Mei &#8230; In EVE, there is no official code of conduct (other than the EULA and TOS that we as players agree to every time we log into the server or forums) amongst the players. I am free to target your faction/officer fitted ship while you are AFK, blast you, and then post [...]<p><br />
This article is brought to you by <a href="http://www.EVE-Mag.com">EVE-Mag.com</a> - an independent EVE Magazine, ©2009 EVE-Mag.com. Read more of New Eden's finest writers <a href="http://www.EVE-Mag.com">here</a>!<br/><br/><a href="http://www.eve-mag.com/wordpress/archives/the-bushido-of-eve">The Bushidō of Eve</a></p>
]]></description>
			<content:encoded><![CDATA[<p><em>by Jacob Mei</em> &#8230; In EVE, there is no official code of conduct (other than the EULA and TOS that we as players agree to every time we log into the server or forums) amongst the players. I am free to target your faction/officer fitted ship while you are AFK, blast you, and then post up the kill mail for all to see and have a good laugh at. It’s the same in the world, I am free to find your Rolls Royce in the bad part of town, strip it down for parts, and leave a note in the windshield with the word <strong><em>HAHAHAHAHAHA</em></strong>, mocking your poor choice of actions. We call this <em>freewill </em>and it is what allows us to choose to either to listen to the angel on our left shoulder, or the devil on our right.</p>
<p>Now, that said, anyone who has played this game for a length of time <em>will</em>notice a type of unspoken code of conduct in many players (though not all). For the sake of this article, lets call this code of conduct the <strong><em>Bushidō of EVE</em></strong>. Now I don’t claim to say everyone follows this code of conduct but in my opinion many players do follow some or all of it.</p>
<p><strong>Rectitude: </strong>In EVE, many things require you to have the moral integrity to follow through with what you have promised to do or to resist temptations. CEO’s of successful corporations of every color, mining, missioning, PvP, pirate, anti-pirate, etc. need to have the integrity not to one day log in, take the assets, wallet and so forth that the corporation has amassed and walk away never to be seen again.</p>
<p>When you see a wallet with several figures in it, the temptation to drain it and disappear is great. In this game where you can buy blocks of time with in game money can be quite the temptation as it means you could save yourself years of real currency <em>(to fund an account with GTC at current ISK price would be 6 billion ISK per account, that’s 225 USD saved per account. If you are like most people and you own two 2 accounts that equals 12 billion isk, or 450 USD which would be $50 over many grand theft laws in the USA)</em>.</p>
<p><strong>Courage:</strong> Though this is a game you have to consider the fact that we suspend reality when we play. In our little game, PvP is always a possibility. When you really understand the consequences of hitting the undock button you show courage and willingness that at any moment you may be attacked but despite that you still come out of the station anyway. Not that long ago, <em>GoonSwar</em>m led a campaign against miners, in particularly miners in <em>Hulks</em>. We now know that despite GS’s efforts, Hulk pilots continued to do their thing and Hulk production easily outpaced their destruction. It would have been very easy for these individuals to give up and go do something else but as the numbers show many stuck to their chosen profession. If that doesn’t fit the definition of <em>courage</em> I don’t know what does.</p>
<p><strong>Benevolence:</strong> Even a pirate shows benevolence. There are many threads on the forums in which a player praises a pirate or group of pirates who, even after blowing his ship up, took the time to show him what he did wrong, how to counter the attack next time and so forth. There are even cases of after words the pirate taking the individual under their wing and flying with them. Granted it started with an act of malevolence but those pirates didn’t have to show the individual how to fight better next time or show him what he did wrong.</p>
<p><strong>Respect:</strong> This comes in many shapes in our game, from a simple greeting of an individual, saying <em>Good Game</em> after a battle instead of the usual flame rage, doing great things for the community and so forth. I have made more friends then enemy’s by simply saying <em>Hello, Goodbye, GG, o/</em> and so forth simply because I showed respect to them when we crossed paths.</p>
<p><strong>Honesty: </strong>Again, another thing that comes in all shapes in sizes and that ties to the others. Lets take the new citizens forum for a moment, if EVE were truly a game without a code of conduct, you could expect to find this forum full of misleading advice meant to hurt those who seek information, and yet to see five year vets freely helping a noob or someone who just doesn’t understand a concept in the game. Another example is the brutal honesty you will see in the forums in various threads, if you say something that might seem idiotic, expect to hear about it bluntly.</p>
<p><strong>Honor: </strong>This is perhaps one of the most common virtue that EVE players have. Lets take the pirate profession once again. When one ransoms someone and they pay, its generally expected that the pirate will then let the individual leave with his ship. However if they do not, and the individual names and shames, that pirate can expect to soon find himself in a situation he didn’t want to be in, in the cross hairs of his fellow pirates.</p>
<p><strong>Loyalty:</strong> It is often said on the forums that when a <em>WarDec</em> hits you will soon find who your real friends are, this is very true as those who will stick by you won’t leave the corporation to dodge the WD. For whatever reason they have, if a player sticks by you when the situation is tough or not ideal, that individual is loyal.</p>
<p>As I said in the beginning of this article, not everyone follows this unspoken code of conduct nor should one expect them to. Heck I’m not even advocating that you should follow it yourself, but it is there, even in the areas of the game you don’t expect it to.</p>
<p><br />
This article is brought to you by <a href="http://www.EVE-Mag.com">EVE-Mag.com</a> - an independent EVE Magazine, ©2009 EVE-Mag.com. Read more of New Eden's finest writers <a href="http://www.EVE-Mag.com">here</a>!<br/><br/><a href="http://www.eve-mag.com/wordpress/archives/the-bushido-of-eve">The Bushidō of Eve</a></p>




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		<title>The Middleman’s View</title>
		<link>http://www.eve-mag.com/wordpress/archives/the-middleman%e2%80%99s-view</link>
		<comments>http://www.eve-mag.com/wordpress/archives/the-middleman%e2%80%99s-view#comments</comments>
		<pubDate>Thu, 02 Oct 2008 16:54:24 +0000</pubDate>
		<dc:creator>Ebonezer Skrewed</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Columns]]></category>
		<category><![CDATA[Ebonezer Skrewed]]></category>
		<category><![CDATA[article]]></category>
		<category><![CDATA[middle]]></category>
		<category><![CDATA[middle man]]></category>
		<category><![CDATA[middleman]]></category>
		<category><![CDATA[new]]></category>
		<category><![CDATA[newbie]]></category>
		<category><![CDATA[opinion]]></category>
		<category><![CDATA[player]]></category>
		<category><![CDATA[vet]]></category>

		<guid isPermaLink="false">http://www.eve-mag.com/?p=535</guid>
		<description><![CDATA[by Ebonezer Skrewed &#8230; I neither consider myself a newbie nor vet of EVE-Online. I in fact hold myself to the demographic of middleman. That doesn’t mean too much too many people. From the point of view from a newbie or a veteran, I’m that kind of guy that floats around and does nothing in [...]<p><br />
This article is brought to you by <a href="http://www.EVE-Mag.com">EVE-Mag.com</a> - an independent EVE Magazine, ©2009 EVE-Mag.com. Read more of New Eden's finest writers <a href="http://www.EVE-Mag.com">here</a>!<br/><br/><a href="http://www.eve-mag.com/wordpress/archives/the-middleman%e2%80%99s-view">The Middleman’s View</a></p>
]]></description>
			<content:encoded><![CDATA[<p><em>by Ebonezer Skrewed</em> &#8230; I neither consider myself a <em>newbie</em> nor <em>vet</em> of EVE-Online. I in fact hold myself to the demographic of <em>middleman</em>. That doesn’t mean too much too many people. From the point of view from a newbie or a veteran, I’m that kind of guy that floats around and does nothing in between bursts of small activity. My name is Ebonezer Skrewed, and for all intents and purposes I’m a college student, or a bum, by most people’s standards. In the day and age of people hustling and bustling back and fourth between work and EVE-Online, I once again fit into the middle demographic. I sit and study during the day and then I play EVE-Online at night, having no real job at this moment while then moving in between studying and playing EVE-Online. Perhaps some day I’ll be a vet. Not now, though.</p>
<p><strong>Viewing EVE-Life from the middle</strong><br />
When we look at things nowadays, we have to understand the fact that from the point of view from a Vet, they already know almost everything to be known. They might not use it well, or even adapt to the situations well, but they more or less know it. Such as point webbing, how to properly shield tank or armour tank, all of these things that require ISK and time, for a new player, these things are out of their range yet. They’re stuck being either the tacklers, or starting miners, or level 1 mission runners, scraping up enough ISK to get a proper frigate, dreaming of the time when they can grab their first Caracal, they dream of being the one’s leading the fleets.</p>
<p><em>What about us, in the middle?</em> We’re the one’s who have got enough money to get a Caracal, have spent enough time to get themselves some skills and to start hitting out at the world, but from the point of view of a vet, we’re still too small, still need more to learn, more to spend time learning, need more money for better ships. Our set-ups suck. We don’t have the money or skills for Tech II. From the new player point of view, we’re the one’s that are the stepping stones up to them being in the big leagues. Or we’re the real villains, since we can’t pick on the older players, we instead prey on the new while we sharpen our claws for the time when we can take on the old vet’s at their game and win.</p>
<p>From my point of view, however, I float in between the world of the vet and the new player, and it’s a strange world to look at from both places. You learn enough skills to get yourself out from the new stage; you’ve got enough money to have a Caracal with a decent rig-up – in your opinion. You’ve got the skills to be a threat to an unsuspecting player at your level, or, if you’re really lucky, an older player who isn’t exactly designed to be a primarily combat character. We’re the one’s who are picked up into the gangs and fleets as the cannon fodder, those who can afford to lose our ships since our bodies don’t have the most expensive implants, or our ships don’t have the most expensive gear. We’re the citizens of the EVE-Online universe, looking up at the managers and bosses, waiting for the time when we can get promoted, or we’re looking after the babies, the new players, nurturing and letting them grow so that we can achieve the rank of ‘Vet’ with the support of others.</p>
<p>With our skills and our ships, we push and struggle to grow into what we might finally become. Some of us have an idea of what we want to be: Pirate, Trader, Miner, PvP’er, all of these things are viable options for people in our situation, but we try to spread out and do everything so that we can have enough money to do the main thing we want. Unlike Vets, we won’t have multiple accounts or be running multiple instances of the game so that we can have a mining alt active while we run missions on another character.</p>
<p>We’re the run of the mill of the EVE-Online world, the stuff that floats in the middle, undecided if we’re going to rise to the top or fall to the bottom. It’s a big universe out there, and we are the one’s who are reaching out to take the place of the one’s before us.</p>
<p>Life’s good when you’re in the middle.</p>
<p><em>Ebonezer Skrewed</em></p>
<p><br />
This article is brought to you by <a href="http://www.EVE-Mag.com">EVE-Mag.com</a> - an independent EVE Magazine, ©2009 EVE-Mag.com. Read more of New Eden's finest writers <a href="http://www.EVE-Mag.com">here</a>!<br/><br/><a href="http://www.eve-mag.com/wordpress/archives/the-middleman%e2%80%99s-view">The Middleman’s View</a></p>




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